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Thread: Hardware Acceleration, No longer doing anything!

  1. #11

    Hardware Acceleration, No longer doing anything!

    And how is set transparen of picture in DXImageList?
    Ijcro.

  2. #12

    Hardware Acceleration, No longer doing anything!

    Each image in each TDXImageList has a red background, The transparency setting of each item in the list is assigned to true and transparent colour is set to CLRed. Is this the wrong way to do things? If so is there a tutorial for the right way?

    Thanks for being so responsive It's really a great help to me!

  3. #13

    Hardware Acceleration, No longer doing anything!

    I think that it is OK.
    Ijcro.

  4. #14

    Hardware Acceleration, No longer doing anything!

    one or more years ago i got the same problem with delphiX.
    my old pc with a voodoo2 doesn't use any 3D acceleration using auto detect and also by forcing it.
    i never found the solution.
    Will: "Before you learn how to cook a fish you must first learn how to catch a fish." coolest

  5. #15

    Hardware Acceleration, No longer doing anything!

    doesent even start here.... the process fires up, but nothing (visible) happens... then it terminates on its own...

    uses about 9 mb of ram...

    dunno if this makes sense at all, but this is the information i got

    EDIT:
    hm... i had same kind of problem (text not being displayed properly), and now, thanks to you, i found out that if i set Do3D to false, it works!

  6. #16

    Hardware Acceleration, No longer doing anything!

    I am having the same problem too.

    I also noticed that setting Do3D to true in my game causes an access violation as soon as it starts..... lol.

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