you need a capable sound card, and software - something like cubase, etc..
you can also probably record both sources into 1 channel, if the driver supportys it.
you need a capable sound card, and software - something like cubase, etc..
you can also probably record both sources into 1 channel, if the driver supportys it.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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