Hey guys. I tried exporting some animated stuff from blender with 3ds. I got 2 problems.

1. it seems animations weren't exported at all

2. it seems my normals are pointing inside (I see backside of the guy .. from the outside..)

I also tried exporting (well my friend did, I don't have 3dsmax) from 3dsmax with same result, no animation.

Does the 3ds format even have animations? If I load an actor from it, are the animations loaded or do I need to do anything special with it?

Thanks

BTW: using the lazarus version, it got very usable as of late