Hello!

I am having a problem with my game. When you press TAB, I draw into the DxDraw a new surface showing the map (just some squares in ISO format, showing the colision points). This new surface I draw using DrawAdd to add it to the main surface with alpha-blending of 100. But this slows down everything. I get something like 1 frame per second. Is there any workarround for this, or sugestions?

This new surface is the same width and height of the main DxDraw

Thank you!