But if there is not a non-DirectX solution then I'll just have to forget about it.
Why?


I just figured out that joystick and gamepad force feedback handlings are different? :shock:

In DelphiX there is a Dinput component which has a list for importing .ffe (force feedback effect files). I tried to import a ffe which worked with the trial dll I used and threw out an invalid stream error! Is it because DelphiX FFB is meant only for Joysticks and not gamepads!? :shock: :shock: