if you're going to use glscene use it with newton dynamics glscene plugin!!! it is much better solution.
if you're going to use glscene use it with newton dynamics glscene plugin!!! it is much better solution.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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