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Thread: 2007 PGD "Multiplexity" Game Programming Compo

  1. #1

    2007 PGD "Multiplexity" Game Programming Compo

    <center><img src='images/events/2007PGDAnnualCompetition.jpg'></center>

    I now declare the 2007 PGD "Multiplexity" Game Programming Competition open for registration.

    Please read the rules and get more information about the competition @

    http://www.pascalgamedevelopment.com...?p=details&c=3
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  2. #2

    2007 PGD "Multiplexity" Game Programming Compo

    YAY! :shock:
    I like this multi-genre idea, and GBA and NDS are allowed as dev platforms
    Maybe it could be a good idea to check the nds entries on real hardware too, because the emulators aren't very accurate at this time.

    Sadly I can't participate (I would need 36h per day), but I can't wait to see the entries
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  3. #3

    2007 PGD "Multiplexity" Game Programming Compo

    Interesting game theme.

    When both Action and Role-plaing is coloured red, is it then because they're both considered the same genre or is it just a lack of colours? :?
    Nevermind. The rules says you must select 2 different colours :roll:

    EDIT:

    by the way. is education really a genre? I haven't played 'Where In The World Is Carmen Sandiego' but isn't an adventure/puzzle kind of game? I just mean if you forinstance made a WWII game you could call it educatinal because it teaches history (if the game is historically correct offcourse).

    EDIT2:

    I've just registered, but when i pressed 'confirm' I was directed to 'PGD annual 2006 competition Big boss' :?
    I suppose you've just copied the competition script from last year and forgot to change an url.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  4. #4

    2007 PGD "Multiplexity" Game Programming Compo

    This's going to be a great compo!!

    Looking at the rules i'm in doubt with this:

    -Run and Gun (Contra, Strider, Mega Man)
    -Platform (Donkey Kong, Super Mario Brothers, Sonic The Hedgehog)

    To me Megaman and Mario or Sonic and Strider are Platforms, even
    Metal Slug is a platform.. I would correct it at least using games like Cabal or NAM-1975... am i wrong?

    Unfortunatly i'm really not sure i can get in, anyway, when is the last valid
    date to register? Am i blind or it's not specified in the compo page? Or it's just the end of the first stage?
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  5. #5

    2007 PGD "Multiplexity" Game Programming Compo

    If I were to participate I would go with RPG/Strategy in a TBS game, Isometric viewpoint. But I lack the time right now. :s

  6. #6

    2007 PGD "Multiplexity" Game Programming Compo

    How "powerful" does each genre need to be in the game? For instance, Final Fantasy 7 was an RPG, but featured "sub games" that fell into the Racing and RTS categories. Would these count, or do they need to be an integral part of the game?
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  7. #7
    Legendary Member cairnswm's Avatar
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    2007 PGD "Multiplexity" Game Programming Compo

    Very very cool!

    Thanks guys!


    PS. I notice there is no Windows CE emulator listed.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  8. #8
    Co-Founder / PGD Elder WILL's Avatar
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    2007 PGD "Multiplexity" Game Programming Compo

    Quote Originally Posted by HopeDagger
    How "powerful" does each genre need to be in the game? For instance, Final Fantasy 7 was an RPG, but featured "sub games" that fell into the Racing and RTS categories. Would these count, or do they need to be an integral part of the game?
    The idea is to make 1 game not a whole bunch. Mini-games are fine, but the whole theme of the competition is to try and mix the genres together and see what you can do.

    You can put in all kinds of mini-games to add to the genre color count as much as you feel is possible, but...

    if you do this badly you'll likely get lower scores from the judges as they will be scoring you on how they felt you have integrated the genre types together.

    The better you do this the higher the Innovation score you'll get from the judges. And the more it makes sense as a game the higher the Playability score will be too.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  9. #9
    Legendary Member cairnswm's Avatar
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    2007 PGD "Multiplexity" Game Programming Compo

    Wow this is hard! Getting a multi genre game idea together is not easy - especially finding one that will not make it feel that the second was just added becasue it was needed.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  10. #10

    2007 PGD "Multiplexity" Game Programming Compo

    Wow! :shock: Will be too hard to me, I haven't a lot of time to spare . Anyway I'll try it. May be I can submit an interesting entry.

    The multi-genre goal is cool but make things harder. I have some ideas. Time to put them in order.

    Good luck everybody
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