Monitor : BenQ FP202W 20.1" Widescreen(!) TFT
Note : The native resolution is 1680x1050 at 32BPP with 60Hz. This has a ratio of 16:10 (usual monitors are 4:3), so please add a form of widescreen support to your game, cause otherwise everything will looked stretched which isn't good looking. So either detect 16:10 and make your game have black bars when running at that res or better make it also look right at that resolution (e.g. changing FOV in a 3D-game)
Do you now an easy way to detect if it's 16:10 or 4:3?