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Thread: Mulitplexity: Building Brick Artillery

  1. #31
    Co-Founder / PGD Elder WILL's Avatar
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    Mulitplexity: Building Brick Artillery

    Hey You should post your latest vid on YouTube, Dirk!

    Or I can do it under my 'PascalGameDev' Channel that I've already setup... I've got like 2 or 3 subscribers already. :lol:

    BTW this is not only offered to Dirk. If anyone wants their super cool demo videos put up on YouTube, let me know.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #32

    Mulitplexity: Building Brick Artillery

    What the...

    Oh my god... That'll be hard to beat.

  3. #33

    Mulitplexity: Building Brick Artillery

    Hehe... I already though about letting the player adjust players pictures, so that you can play your alter ego with your own face... the pictures on the wall are just textures which can be exchanged without any problems, too.
    If there is time I will add this feature.... but let yourself be told, that this game is not only for children... the building part may look very easy but I guess smaller children will not have the imagination to adjust a cannon to let the cannonball fly physically correct into your opponents base... lets see how this features are implemented in the end...

    Jason,
    do you really think it makes sense to put videos of this development state on YouTube? I mean... there is not much to show yet
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #34

    Mulitplexity: Building Brick Artillery

    Oh I don't think so. Even young children now how to throw a ball to make it hit a target.

  5. #35

    Mulitplexity: Building Brick Artillery

    This game is moving so fast I'm expecting cat & dog to make their entrance in the next video, as the mayhem monsters they are for every construction game!

  6. #36

    Mulitplexity: Building Brick Artillery

    Hehe, I was already kidding about the cat as some kind of "weapon" at work with my colleagues...

    We were thinking of some kind of "cat sweets" or toy that you can throw to the opponents towers and when the cat gets it, it will tip over the tower... but that was just kidding around
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  7. #37

    Mulitplexity: Building Brick Artillery

    You should be able to pickup toys from around the room and throw them as well . It would be really fun to attack the competition with a teady bear, toy truck, or barbie doll. Hey Ken, watch your nuts!

    PS: If this thing actually runs like it shows, I may be screwed. Not that I care, my entry is going well so far, and I'm looking forward to completing it

  8. #38

    Mulitplexity: Building Brick Artillery

    Hmmm... if you can throw everything around, where would be the "tactical" and "aiming" part for different type of artillrys? It would be too easy and too fast to destroy the towers I suppose...

    Quote Originally Posted by jdarling
    PS: If this thing actually runs like it shows, I may be screwed.
    Sorry, I don't understand the sense of this sentence... what does screwed mean? Translated to german it means something like "fastened with screws"... but I don't suppose this is what you mean
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  9. #39

    Mulitplexity: Building Brick Artillery

    hehe,.. you're setting a high standard and he's afraid his entry is way below that standard

  10. #40

    Mulitplexity: Building Brick Artillery

    Quote Originally Posted by Traveler
    hehe,.. you're setting a high standard and he's afraid his entry is way below that standard
    Exactly! Now slack off a bit won't ya

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