Well, atm I'm just blending it on the chessboard texture. Like this:
Changing the Alpha value won't take any effect, cause there is no alpha value in this blending function.Code:glBlendfunc(GL_SRC_COLOR, GL_ONE_MINUS_DST_COLOR);
Well, atm I'm just blending it on the chessboard texture. Like this:
Changing the Alpha value won't take any effect, cause there is no alpha value in this blending function.Code:glBlendfunc(GL_SRC_COLOR, GL_ONE_MINUS_DST_COLOR);
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