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Thread: Multiplexity: MechaChess

  1. #51

    Multiplexity: MechaChess

    Runs fine on my system here at 500 to 700 fps with enabled AA and AF. Seletcing the "figures" and moving them also works fine.

  2. #52
    Co-Founder / PGD Elder WILL's Avatar
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    Multiplexity: MechaChess

    Runs fairly well on a P4 3.06HT w/ 1GB RAM and Geforce 6200
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #53

    Multiplexity: MechaChess

    Running smoothly on my machine. No problems found.
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #54

    Multiplexity: MechaChess

    Introducing the "Long night of Coding".

    Goals:

    - make a rudimentary AI - 5%
    - enable the player to shoot 50%
    - do it before 5am GMT+1 25%

  5. #55

    Multiplexity: MechaChess

    Supplement:
    MacGyvering an entry which is not too bad: 95%
    Get some sleep: 0%
    Close the window before I freeze to death: 0%
    Not getting a tendovaginitis: 0%

  6. #56

    Multiplexity: MechaChess

    OK... we did submit an entry, but 3_of_8's and my opinions wether it would meet criteria seem to differ a bit.

  7. #57
    Co-Founder / PGD Elder WILL's Avatar
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    Multiplexity: MechaChess

    Just curious... was mech mode supposed to work?

    I got an early jump on checking them out and when I ran it and hit F9 to go into mech mode, it crashed on me. :?

    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #58

    Multiplexity: MechaChess

    Argh, D'oh!

    Of course it was supposed to work. It works here... crap...

  9. #59

    Multiplexity: MechaChess

    Okay, fixed. I'm so mind-bogglingly stupid. I forget to upload the bloody heightmap. Here's the link: http://baaa.ba.funpic.de/upl/file.ph...23ec677c3dac87

    Just put it into the game directory.

  10. #60
    Co-Founder / PGD Elder WILL's Avatar
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    Multiplexity: MechaChess

    Yup, that fixed it.

    Not bad so far. I'd like to see how the mech mode will perform with a full blown mech with missiles and explosions.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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