Page 2 of 2 FirstFirst 12
Results 11 to 16 of 16

Thread: Abra Academy History

  1. #11
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    Abra Academy History

    Great job guys! Congrats!

    Be sure to more news back our way about the sequel. And of course the community here is always available to help you out whenever possible.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #12

    Abra Academy History

    Hi Wagenheimer!

    I remember your Druids game and the questions we discussed on Afterwarp forums. I am glad to hear you managed to complete a second game and release it commercial. Wow! Gratulations on this!

    The game itself looks very nice! Your artist seems to be a very skilled one!

    Anyway:
    I would really like to know how this contracts you made with bigfish look like... I can't imagine how much such a game is worth to them. If they buy the complete rights of a game and you are still the developer with months of work, how much profit is there for a developer?
    Of course I understand that you cannot post an amount of cash or the content of your contract here, but I am very curious how this things look like...

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  3. #13

    Abra Academy History

    He wagenheimer,

    Just checked it out . Not my type of game either but the look and feel of it are just great. Also the sounds are very nice. Goodluck with the sequal.

    Grz

    Luuk

  4. #14

    Abra Academy History

    Wow I just played in a demo of that game. Its really really nice I am also very happy that you made to get it commercial!

    Two small notes. The standard mouse cursor doesn't look to well or maybe my low-end intel video integrated card have problems with displaying it?
    Also a progress bar during loading of title screen would be helpfull for those who have slow machines. Anyway, very good job and music is awesome

    Regards,

    Wodzu

  5. #15

    Abra Academy History

    Somebody here have some experience in FPC on MAC

    I Will need to convert to MAC! But i do not have a MAC and have a Lot of Questions!

    1 - FPC will create Universal Binnary Mac Executables?
    2 - I do use GLFW, FreeImage... Mac do not use DLL´s, how it will use this components?

    Somebody with some experience would like to chat (MSN/ICQ/SKYPE)?

    Thanks

  6. #16

    Abra Academy History

    Drop me an ICQ message and we can chat.
    I did some work getting JEDI-SDL working on MacOS X. You can read up about it here -
    http://www.idevgames.com/forum/showthread.php?t=13163
    and
    http://www.idevgames.com/forum/showthread.php?t=13138

    If you really want to maintain only one codebase and deploy on multiple platforms, I really would suggest looking into JEDI-SDL, especially of you are using OpenGL.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •