Mmm, yes yes. Thanks for information!
But now I got one familiar problem.. so, the Ultimate Decimal Problem has appeared also with Asphyre now. I was just converting the whole game from DelphiX to Asphyre and when I finally got the code itself compiling with no errors, (umm, "with no errors") it threw the traditional "1077,0000293953 is an invalid integer value".
In this thread I cried about this problem. I tried the mentioned codes.. neither one didn't work:
orCode:Set8087CW((Default8087CW and $FCFF) or $0200);
The first one did help with DelphiX but what about Asphyre? They didn't help![/url]Code:SetPrecisionMode(pmDouble);
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