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Thread: Invasion [+online highscores]

  1. #31
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    Invasion [+online highscores]

    Took me a couple of tries to get the hang of the game. Pretty fun once you get into it. 4th place wee!
    Jason McMillen
    Pascal Game Development
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  2. #32

    Invasion [+online highscores]

    Yeah Number 1 again

    I know youre done with the game, but a few ideas to improve the game. It could be cool if you recieved an award if you for example have 20 shot left when you've finished a wave. An award could be bigger shots, a reduction in invasion or perhaps a clear all paratroopers bomb.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  3. #33

    Invasion [+online highscores]

    6th place
    It did go downhill after that, so I stopped after a while.

    I'm not sure if I mentioned it for this game as well, but I got the message about a missing d3drm.dll after quitting. (on Vista that is)

  4. #34
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    Invasion [+online highscores]

    Be sure to make a profile for this game on Great Games Experiment! Might build yourself a small fan-base to try out future game projects.
    Jason McMillen
    Pascal Game Development
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  5. #35
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    Invasion [+online highscores]

    woohoo! 1st place! I-win-I-win-I-win!!! :twisted: 11th Wave
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #36

    Invasion [+online highscores]

    Nooooooooooooooooooo

    How did you manage to get such a high score on only the 11th wave? I think I was about 20 waves to get my score.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  7. #37

    Invasion [+online highscores]

    I'm back :twisted:

    I'm number one... I'm number one
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  8. #38
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    Invasion [+online highscores]

    Quote Originally Posted by pstudio
    How did you manage to get such a high score on only the 11th wave?
    I aimed.

    Nice job! ...for now. :twisted:
    Jason McMillen
    Pascal Game Development
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  9. #39

    Invasion [+online highscores]

    Hehehe i'm glad you liked it! Also online highscore makes the real difference!

    As i thought this game without such feature would be played once maybe,
    but so it gets addictive and challenging

    Now, the answers!

    Pstudio: Actually the project is intended finished, but i'm already thinking
    about Invasion 2 with a large number of improovements, and what you said is included

    Traveler: I thought i solved the problem because i've tested it
    on 3 different Vista Pcs, 2 desktops and 1 laptop and the error didn't
    appear anymore.. I'll look more into that then, thanx!

    WILL: Ok i'll register to GGE asap! I'm already happy that you
    guys enjoyed it here anyway

    Later i'll try to destroy your records so check the page
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  10. #40
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    Invasion [+online highscores]

    Quote Originally Posted by FNX
    Also online highscore makes the real difference!
    Indeed it does. Another thing you could do is add what Wave they ended on. Should be interesting to see that too.

    I think I got somewhere like ~30,000 on Wave 2 or 3. (I forget which) I thought that was pretty good/lucky so I would have liked to brag about that one a bit.

    Quote Originally Posted by FNX
    Later i'll try to destroy your records so check the page
    Something I saw on a lot of other casual games was the feature to see daily, weekly, monthly, all-time scores...

    If you place your game on GGE, you might have so many playing that it would be a good idea to do something like this.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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