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Thread: Invasion [+online highscores]

  1. #11

    Invasion [+online highscores]

    Update!

    -Problem with regional settings should be fixed (tested with almast all settings with no prob)

    -Added intro/menu music loop and misc sound fx

    -Fixed the scoring system

    -Minor improovements and fixes

    Download Here http://www.fnxgames.com/download/demos/Invasion.rar

    This time the game is quite big (around 1Mb) because i exported gfx and
    sfx stuff into proper file outside the exe.


    >>WILL:
    I know that the PGD Compo does not require a Quake 5 game to compete
    but it's my way of thinking.. I don't feel familiar with english when i must
    explain things like this but Invasion in my mind should be nothing more
    than a little casual game (flash stuff usually). What I imagine as a compo
    project is something very very different.

    Last year i had a very ambitius game to code, and because of my job
    i couldn't finish it or at least follow its evolution. So i quitted and decided
    not to enter this year to avoid the same thing happen again. I'm sorry for that but this is me ops:

    As last note, please don't say that "I think you're holding yourself to an
    unrealistic standard to be honest", because it's not true. Simply i'm not
    going to begin something i'm not sure to finish as i would, that's it.

    I prefer to show my love and contribute to pascal gamedev with my own
    deadlines and ideas of games. I'm sorry if this sounds stupid.

    Friendly,
    FNX
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  2. #12

    Invasion [+online highscores]

    Hey, started the game and finally I was able to take a look at it
    Looks very nice and addictive! But the first time I shot at big amount of parachutes t create a chain reaction I got the following error:

    "Image 'HintX210' not found"

    Anyhow... looks simple but good The kind of games you need in your break at office *hehe*

    Greetings,
    Dirk

    Edit: Started it a second time without problems now.... Hmmm...

    How do I get new Ammo?
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  3. #13

    Invasion [+online highscores]

    Hi Huehnerschaender and thanx for the feedback!
    Quote Originally Posted by Huehnerschaender

    "Image 'HintX210' not found"

    Edit: Started it a second time without problems now.... Hmmm...

    How do I get new Ammo?
    1- Hint not found is simply because i did images only up to 200, that is
    the 20th consecutive parachuter exploded, ehhehe i should add at least
    images until 30... to explain it, the hint is the little "+10, +20 etc..." that
    scroll up when something explode (bomb or parachuter)..

    2-the second time you did not have a chain of 20+ explosion, that's it

    3-About the ammo, as of the first post of this thread:

    -Every chain reaction of 5+ enemies gives bonus points and +5 ammo
    -Every chain reaction of 10+ enemies gives bonus points and +10 ammo
    -Every chain reaction of 15+ enemies gives bonus points and +20 ammo

    anyway you should see another hint "AMMO+5" or "AMMO+10" or "AMMO+20" when you get additional ammo.


    Have fun
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  4. #14

    Invasion [+online highscores]

    Hey FNX, it worked for me this time. Good work. The combos are interesting, and I found it a little odd at first since I thought I had to shoot the bombs. Anyway, I got the hang of it and got into the second wave, while making combos of up to +10 ammo.

    Nice work overall. And I completely understand why you didn't join the competition. I don't like rules and deadlines either.

  5. #15

    Invasion [+online highscores]

    Hello mate

    Very cool game Nice combo feature

    No problems with running it on crap like SiS 741 integrated graphic card.

  6. #16
    Co-Founder / PGD Elder WILL's Avatar
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    Invasion [+online highscores]

    Well I can understand what you're saying. It makes sense. You just don't like the rules. It's far different than if you actually presuming that you couldn't. I just wanted to make sure that you weren't just knocking yourself down. Thats all.

    Unfortunately I can't try your game yet as I'm at work, but I'll give it a run at home tonight.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #17

    Invasion [+online highscores]

    I think there will be many posts after ending of this year PGD Annual but I can't stand this pressure anymore and must say it: please make next competition with at least 6 month deadline. I wanted to join this year but I knew I didn't make it on time

  8. #18

    Invasion [+online highscores]

    WILL: , Actually the things are 2:

    1-I like the rules, but i'm not at high school anymore so i can't afford a
    stable plan of developing to follow deadlines, just because of lack of time
    or non-costant spare time. (And to me joining a deadline based compo
    without actually respect them sounds stupid/useless)

    2-Of course i'm not knocking down, if you'd know me personally you'd find
    out that i'm the exact opposite, you know a sort of japanese anime bad guy eheheh.
    I don't know that expression at all
    BUT, let me say that i'd never entered the competition with THIS game
    at least, not because of unreachable quality but because it's good to
    challenge myself with something more complicated than a 3 days coding
    thingy

    Anyway thanx for your support, sincerly!

    OK, let's quit the OT and play Invasion ehehehe
    I'm going to add a few more stuff (highscores and minor things + custom
    gfx and bugfix) next days than i'll repost an update.
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  9. #19

    Invasion [+online highscores]

    I did a major update to the game, so if you are interested in playing it (and i hope so!) see the 1st post in the thread
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

  10. #20

    Invasion [+online highscores]

    Another update to the game (see 1st post for download)!

    -combo system improoved and fixed
    -new gfx added, gore
    -new sfx added, voices, explosions
    -first integration of online highscores (but is disabled ATM)
    -various fixes

    Feedback is always appreciated!
    <center>
    <br />Federico &quot;FNX&quot; Nisoli
    <br />Lead Programmer - FNX Games
    <br />http://www.fnxgames.com
    <br /><img src="http://www.fnxgames.com/imgs/banners/fnxban.gif">
    <br /></center>

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