Hello everybody,
a lot of time passed since my last "upload" so i decided to do some easy
stuff to post while you're waiting for bigger projects from the compo!

Screenshots:

http://www.fnxgames.com/imgs/games/InvasionTitle.gif
http://www.fnxgames.com/imgs/games/Invasion.gif

Here it is, Invasion is a simple game where you must create chain reaction
between parachuters and bombs falling from the sky. It took me about 3
nights do build (including ripping gfx eheheh) and it still need lots of tune up but basically the game works.
I've an artist working on the GFX actually, i'm not sure it will be as good as it looks now but for sure it will be
custom and not ripped as usual. (Game is coded in Delphi+DelphiX)

I've taken the concept from the demo Chain Reaction of this guy that is
developing a java game engine http://www.13thmonkey.org/~boris/jgame/

I spent so much time on that game that i thought to build a tribute to it!
I know what you all are thinking about.... :? :roll: :lol:
Also to see if i can code something similar in few time, of course i didn't
look at that demo source, i don't like copying, but learning!

Some instructions:

-Create chain reactions between bombs and parachuters (and vice versa)
to complete any wave (actually unlimited)

-You start with 15 bullets and you receive bonus from remaining bullets after every wave of enemies

-Every chain reaction of 5+ enemies gives bonus points and +5 ammo
-Every chain reaction of 10+ enemies gives bonus points and +10 ammo
-Every chain reaction of 20+ enemies gives bonus points and +20 ammo

-If invasion % reaches 100% or more you're dead immediately (10 people or bombs or both reach the floor)

In game keys:
Enter - Start the game
Pause - Pause the game
Esc - Should i say exit the game?
F - Show/Hide FPS
Mouse to aim and left button to shoot

Download:
http://www.fnxgames.com/download/gam...n/Invasion.rar

Bye for now