Hi Dean, Andy & the A3D team,
Ideally it would be great if there was only 1 code base that was being worked on, as this would avoid duplication of work if someone adds a cool feature to either of the 2 versions.

Andy and the rest of the A3D team, what are your thoughts on this. Will you continue work on the Windows only version, or do you think it would be a good idea to only have one unified code base that supports Windows, Linux and soon MacOS X.

Keep in mind that the core engine will always be pure OpenGL only the window rendering context is handled by JEDI-SDL similar to what GLUT does, but I think ( humbly ) JEDI-SDL is more flexible.