The work on this Cross Platform A3D nGine is continuing. I now have a working Particle system ,MD3 model loader, Scene loader, Landscape Loader and rtg loaders. But there is still some work to do on the collision modules and a few other classes, for example the new version of the Q3 bsp loader needs to be implemented.

One thing I have had to do is modify the engine to load the directory paths from the config file. This way we can replace the path delimiters depending on the platform we are using, is should also give developers a bit more flexability when developing with the engine.

Unless there are any objections I would like to commit this version of the A3D nGine to the JEDI-SDL project cvs repository.


Dean