Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Oh, then it wouldn't be so cheap.
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A number of dynamic DNS services such as noip.com offer a port redirect feature for just such blocks - when setup your game can connect to the new hostname at port 80 which will in turn connect to any Host/Port that you desire.
If you've ever owned a DLink device you can get a free account with dlinkddns.com by using the serial number of your DLink device as part of the signup - not sure if they offer a port redirect but considering a dynamic DNS account with no expiration requires a subscription and considering the vast number of dlink devices out there with users that never make use of the dynamic dns service offered?
Buying a cheap Dlink router off ebay and using its serial number can be considered as a cheap one off payment for a quality DDNS service - all the better if you get a cheap router that's compatible with dd-wrt which when setup gives you a super powerful device (I use mine as a range extender)
When the moon hits your eye like a big pizza pie - that's an extinction level impact event.
If you can afford $10 per month, digital ocean and linode both are good choice for virtual cloud servers. I think digital ocean even has a $5 monthly server.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Mundo 1.5 was released!
This is mainly a bugfix release, fixing some annoying bugs in multiplayer interaction.
The project is hosted at:
http://sourceforge.net/projects/gamemundo/
http://www.gamemundo.com:8100
Server is up! Just download and play!
You can press F1 to get a help screen.
Thanks for your feedback.
Full changelog:
* Fixed bug at login;
* Improved strenght's balance of some bosses;
* Fixes in some quests;
* Fixed bug who allowed sell the same item more than one time;
* Fixed bug that sends multiple LOAD_COMPLETED messages and cause ghost copies of the player in the spawn point;
* Fixed bug of missing equipment of other players;
* Fixed bug of repeating textures on the players;
* Fixed jump bug under multiplayer;
* Fixed behaviour of the "other players" jump;
* Fixed "animation stuck" when other player logs in;
* Fixed attack animation cut in the middle for the others players;
* Fixed mistypes in portuguese translation;
* Fixed bug that quest not close if the player have two quests to the same destiny NPC.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Mundo 1.6 was released!
More bugfixes, and additionally we have a proper server back, thanks for the gasdeveloper tip for the cheap and nice Digital Ocean hosting.
The project is hosted at:
http://sourceforge.net/projects/gamemundo/
http://www.gamemundo.com
Server is up! Just download and play!
You can press F1 to get a help screen.
Thanks for your feedback.
Full changelog:
* Fixed bug that player was not ranked right after registration;
* Fixed bug with objects popping when appears (lacking transparency);
* Reduced speed of escape of the monsters.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
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