Hi PGD-people.

I was looking for a good font sollution for my game-engine and i found out about fontstudio. It's a neat little tool wich allows you to generate bitmap-fonts. But unfortunatly the example-project was written using OpenGL.
So i made a version of Font4.pas which uses DirectX9, so my engine can use font's generated by Fontstudio 4.

Here is a screenshot of my sample app:




Here is the source and EXE.

Mirror 1
Mirror 2

It works for me. I can load composite TGA's and JPG's without any problems.
Feel free to use the files for whatever you want. I cannot give further support for this.

Comment's and questions are welcome.

Thank you!

BTW: i used one of clooties samples as a base for this one.