Results 1 to 4 of 4

Thread: CrashPoint - The Experiment Failed

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    CrashPoint - The Experiment Failed

    <center><img src="files/news/2007_07_25_crashpoint.jpg"></center>

    Found a rather interesting little game here while browsing around. This game is said to a clone of games like Worms, Soldat or Liero.

    Some neat graphics combined with a cool little map editor and the GPL-ed source!

    Delphi and DelphiX were both used in it's development back in 2006.


    [size=9px]Check it out at crashpoint.sourceforge.net![/size]
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    CrashPoint - The Experiment Failed

    Looks pretty good!

    It apparently was made (and mentioned earlier) by igel457.

  3. #3

    CrashPoint - The Experiment Failed

    I have learned some things from the code tnx
    From brazil (:

    Pascal pownz!

  4. #4

    CrashPoint - The Experiment Failed

    Hi,

    I'm working on a newer version of CrashPoint using Andorra 2D. (I already ported it as a test, but I want to rewrite the whole code.) CrashPoint was the game which made me starting Andorra 2D, because (un)DelphiX got to slow.

    Things I want to do:

    - Use Andorra 2D
    - Use Newton for physical effects
    - Render a good looking terrain with procedural generated objects
    - Use 3D models for Boxes, Actors etc...
    - Add multiplayer
    - Full script support

    You'll find a preview of my new sourcecode here: http://crashpoint.cvs.sourceforge.ne...int-devel-new/

    Thanks for finding the game ;-),
    Andreas

    PS: The game makes a lot of fun if you are two or more human players.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •