System: Dell M1710 (Intel Centrino Duo 2,16Ghz | 2048mb RAM | GeForce Go 7950 GTX 512mb)
Compiler/IDE: Delphi 2006
Library: UndelphiX

i've hit a snag:

I use TBackgroundSprites, and load entire tilesets in as the Images.
the tiles are 32x32 and are not spaced.

When i make the tileset transparent, with clFuchsia as the transparentcolor, many of the tiles get ruined.

It looks like the transparentcolor is not correct, but it IS set to clFuchsia, and the ruined tiles does not contain any clFuchsia...



As u might guess, the left part is when i set the tileset to transparent, the right part is when it is NOT transparent...

its really frustrating...