[quote="Lifepower"]If I remember well, you can reduce the size by stripping debug info and enabling cross]
imo they should by default use optimized settings and store debug info separatedly :|
[quote="Lifepower"]If I remember well, you can reduce the size by stripping debug info and enabling cross]
imo they should by default use optimized settings and store debug info separatedly :|
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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