Thanx will

I think writing a channel mixer for WAV might be more work then most people think.
Look at this page: http://en.wikipedia.org/wiki/Audio_file_format

Near the bottom it says:

– standard audio file format used mainly in Windows PCs. Commonly used for storing uncompressed (PCM), CD-quality sound files, which means that they can be large in size — around 10 MB per minute of music. It is less well known that wave files can also be encoded with a variety of codecs to reduce the file size (for example the GSM or mp3 codecs). Wav files use a RIFF structure.
So when i write my own WAV importer and mixer, it cannot deal with the compressed formats.
I guess that the aLutLoadWAVFile function CAN handle most (or ALL) of the WAV format's, so why should i replace it with a routine that probably can't do that. So i guess making my samples mono with some Audio-software is the best option.