Quote Originally Posted by pstudio
When you get yours, let us know if the "d-pad" works ok, and how the touchscreen goes
My oppinion probably wouldn't help. I'm one of the few guys who thought that the PSP D-pad was ok. One of my friends nearly hit me in the head for saying that
haha!! fair enough

Quote Originally Posted by pstudio
Ok so it's possible to make a 'real' game, but your kind of limited regarding what image and sound file type to use.

Do the problems with SDL, Mixer and Image only occur when using Pascal or do they also happen when coding C?
People seem to have less issues when using C/C++ to do GP2X programs, but I am not sure if there are pascal ]Unfortunately I couldn't download Blocks (Got a SQL error :?). I would have liked to see it run on my GP2X as one of the first games.[/quote]

have you tried from this site?
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,2030

This site has loads of games, useful libraries, tools, etc.

Quote Originally Posted by pstudio
I guess there are still some issues to be dealt with before Pascal GP2X development will be truly easy and smooth, but that just makes it more interesting
Can't wait to get my fingers on it
It is fun regardless of the current hiccups :-)

cheers,
Paul.