Great work Luuk.

But I have a few problems with Radeon X1950PRO:



Water shader probably failed to compile, there's what log says:
Loading shader water...Failed
Error Message: ERROR: 0:24: 'assign' : cannot convert from '4-component vector of float' to 'varying 3-component vector of float'
ERROR: 1 compilation errors. No code generated.

Also the sky looks like it uses 16 or less bit textures but only when bloom is on.