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Thread: Irr4Delphi (update - 18/12/08) Irrlicht with vBO's

  1. #71

    Irr4Delphi (update - 18/12/08) Irrlicht with vBO's

    Quote Originally Posted by lordzero
    Quote Originally Posted by djoker
    Quote Originally Posted by lordzero
    Quote Originally Posted by djoker
    Quote Originally Posted by lordzero
    Quote Originally Posted by djoker
    Quote Originally Posted by lordzero
    falae djoker

    obrigado adiantado pelo seu codigo,

    te mandei uma private se puder checar e responder depois eu te agrade?゚o

    falou amigo lusitano...

    codei este demo pra ti ?ゥ simples mas axo k da pa po k keres

    http://depositfiles.com/files/4404935
    muito obrigado, parece perfeito para os meus estudos, valeu

    s?? uma pergunta.. estou usando directx9 com os headers do clootie...

    vc desenvolvou seus pr??prios headers?
    nao loool

    olha isto ?ゥ de 1 dll k vem no directx para visual basic eu importei por activex
    e mudei algumas partes
    assim ne tens k andar com dlls do directx
    legal sua ideia de descartar a dll do directx...

    no caso se eu for usar pra uma engine 2D eu teria q descartar a fun?゚?」o D3DXCreateTextureFromFile,

    existiria alguma maneira de carregar uma textura sem ser com essa fun?゚?」o?
    sim claro mas leva muito codigo de directx puro...
    aki no forum axo k tens uma lib de imagens k carrega logo pa dx
    vc saberia dizer o nome dela? outra coisa daria erro no lostdevice com isso.. teria como armazen?ー-la no managed pool? ou teria q recriar sempre com este sistema.

    se puder responder essa ficarei satisfeito n?」o vou postar mais off topic nessa thread.

    //----------------------------------------------------------------------------------
    if you can answer this question i'm satisfied and i wont post more off topic questions on this thread.

    thanks in advance
    http://www.pascalgamedevelopment.com...t=pascal+image
    http://imaginglib.sourceforge.net/
    Never underestimate the power of Delphi.
    <br />There's those who play games,...and then there's who make games...

  2. #72

    Irr4Delphi (update - 18/12/08) Irrlicht with vBO's

    thanks
    Knowledge is power.

  3. #73

    Import irr files

    Hi djoker,


    can you import a func to load irr-files ? (irredit)

    :roll:

    a import of 'node->getMaterial(..).getTextureMatrix(..)' are missing.

  4. #74

    Re: Import irr files

    Quote Originally Posted by detvog
    Hi djoker,


    can you import a func to load irr-files ? (irredit)

    :roll:

    a import of 'node->getMaterial(..).getTextureMatrix(..)' are missing.

    procedure Node_SetTextureMatrix(node:ISceneNode;const matrix:CMatrix4;index:integer);cdecl ;external IRR_DLL;
    procedure Node_GetTextureMatrix(node:ISceneNode;const matrix:CMatrix4;MaterialIndex,TextureLayerindex:in teger);cdecl ;external IRR_DLL;
    procedure Scene_LoadIrr(const filenamechar);cdecl ;external IRR_DLL;


    sorry the delay... i working on the engine wen i have time i will update


    dude your site is great
    why you don't have links for the downloads
    Never underestimate the power of Delphi.
    <br />There's those who play games,...and then there's who make games...

  5. #75

    Re: Import irr files

    [quote="djoker"][quote="detvog"]Hi djoker,



    sorry the delay... i working on the engine wen i have time i will update


    dude your site is great
    why you don't have ]



    Thanks.
    I have no downloads, while this are little samples from my work.
    Maybe i make any downloads.

    DJoker: Please do not forget this for irr files:

    GetSceneNodeFromId
    GetSceneNodeFromName


    Sorry, my english...

  6. #76

    Re: Import irr files

    [quote="detvog"][quote="djoker"]
    Quote Originally Posted by detvog
    Hi djoker,



    sorry the delay... i working on the engine wen i have time i will update


    dude your site is great
    why you don't have ]



    Thanks.
    I have no downloads, while this are little samples from my work.
    Maybe i make any downloads.

    DJoker: Please do not forget this for irr files:

    GetSceneNodeFromId
    GetSceneNodeFromName


    Sorry, my english...


    your which is my command

    procedure Scene_LoadIrr(const filenamechar);cdecl ;external IRR_DLL;
    procedure Scene_SaveIrr(const filenamechar);cdecl ;external IRR_DLL;
    function Scene_GetNodeFromId (id:integer;start:ISceneNode=nil):ISceneNode;cdecl ;external IRR_DLL;
    function Scene_GetNodeFromName(const namechar;start:ISceneNode=nil):ISceneNode;cdecl ;external IRR_DLL;

    ps:why you don't have the downloads
    I liked to see (DeleEd-Loder Octree)
    i think you have her good code for leaning

    ps:i think you are the only one programming whit irr4Delphi

    Never underestimate the power of Delphi.
    <br />There's those who play games,...and then there's who make games...

  7. #77

    Re: Import irr files

    [quote="djoker"][quote="detvog"][quote="djoker"]
    Quote Originally Posted by detvog
    Hi djoker,



    ps:why you don't have the downloads
    I liked to see (DeleEd-Loder Octree)
    i think you have her good code for leaning
    When i have time i will make any downloads on my site

    ps:i think you are the only one programming whit irr4Delphi :
    I think too ! (

    Thanks DJoker. You are great. I like your wrapper and i like delphi.
    I think many people progs irrlicht in c++.


    your sdk download is broken !

  8. #78

    Re: Import irr files

    [quote="detvog"][quote="djoker"][quote="detvog"]
    Quote Originally Posted by djoker
    Quote Originally Posted by detvog
    Hi djoker,



    ps:why you don't have the downloads
    I liked to see (DeleEd-Loder Octree)
    i think you have her good code for leaning
    When i have time i will make any downloads on my site

    ps:i think you are the only one programming whit irr4Delphi :
    I think too ! (

    Thanks DJoker. You are great. I like your wrapper and i like delphi.
    I think many people progs irrlicht in c++.


    your sdk download is broken !
    download just the update and punt in the old sdk
    Never underestimate the power of Delphi.
    <br />There's those who play games,...and then there's who make games...

  9. #79

    Irr4Delphi (update - 18/12/08) Irrlicht with vBO's

    Hi, the irr-loader works good. Thanks

    What is with the proc/func for a plane in your dll ?

    Plane_Draw,Plane_DrawFan, Plan_Init........
    Have you a declaration for this ?

    The Shader func/-proc looks very interested too.

  10. #80

    Irr4Delphi (update - 18/12/08) Irrlicht with vBO's

    Quote Originally Posted by detvog
    Hi, the irr-loader works good. Thanks

    What is with the proc/func for a plane in your dll ?

    Plane_Draw,Plane_DrawFan, Plan_Init........
    Have you a declaration for this ?

    The Shader func/-proc looks very interested too.
    Plane_Draw,Plane_DrawFan, Plan_Init. yes...
    i make a flat plane with tiles ,but i don't like the final results,
    use the land tiles is perfect and you can save and load
    Never underestimate the power of Delphi.
    <br />There's those who play games,...and then there's who make games...

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