Hello,

I need a function like MeshinMesh.

I want to know if two meshes collide. Perhaps first check the bounding boxes and the distance, and then checl the polygons or something.

I need it in 3D not 2D, I found a lot of stuff for 2D already.

Does anybody have already something like this? Or do I really have to use ODE or Newton, is this that complicated?

Thanks,
Firle