Should i use:
orCode:OpenGLRender.Terminate; OpenGLRender.WaitFor; OpenGLRender.Free;
Code:OpenGLRender.Suspend; OpenGLRender.Free;
Should i use:
orCode:OpenGLRender.Terminate; OpenGLRender.WaitFor; OpenGLRender.Free;
Code:OpenGLRender.Suspend; OpenGLRender.Free;
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