This should be helpful.Originally Posted by Whitt
As you can read in the file GLObjects.pas:Originally Posted by Whitt
And looking forward to the screenshots!// TGLCube
//
{: A simple cube object.<p>
This cube use the same material for each of its faces, ie. all faces look
the same. If you want a multi-material cube, use a mesh in conjunction
with a TGLFreeForm and a material library. }
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