Hey everyone, it's been over a year delay, but I've finally got Part 4 of my tutorial series written and published here on PGD!
For those that are new to the series; It's about making an artillery game. I break up the game into several lessons for easy consumption and try my best to show you how it's done. It might be the best way to do it and it isn't really all that highly technical in comparison to newer versions of the genre, but it's a pretty good base to build up your knowledge and your own way to do the different things with it.
My new lesson is 'Ready, Aim, Fire!' which teaches you how to get your tanks to Aim and then Fire a shot object taking both the screen and dirt into account.
Check it out here!
Part 1 - Introduction
Part 2 - The Dirt
Part 3 - Placing The Tanks