Quote Originally Posted by Momor
Oh so, to answer your questions:

- QuizzParty sells modestly, for some reason it works honestly in France (around 40 sales per week and the lite version reached #2 with 1,100 downloads a day) but did nearly nothing with the english version ... probably the worlwide market is extremely overloaded

- I've made a wrapper unit which encapsulates PC (OpenGL + WinMM + SDL_Input) and iPhone (OpenGL-ES + C calls to framework functions) calls for all the low-levels functions I needed. The PC and XCode main application loop are different, but at the end the core application loop, logic, sound and display remain the same code.

As a last test, I did use FreePascal to make a test iPad app, and it works extremely well. Let's hope that the SDK TOS will be updated in a great way.
Thanks for the info Momor

cheers,
Paul