I just took a quick look at Phoenix today and I must say that I'm excited about the final release
However, when I tried some of the demos (already compiled) it seems the program wouldn't load all images. F.ex. in the Demo.exe app the tank is just to white boxes. I don't know what's wrong. The images are in the same folder.

And shaders would be great to have

Will it be possible for a person to write a OGLES 2.0 render for ARM (I'm thinking Open Pandora) to Phoenix? Or is it limited to x86?

Anyway, I hope to write a game this summer and I would love to use Phoenix, so I just want to give you a word of encouragement