Quote Originally Posted by Pyrogine
djoker

1. The API and the OO framework are designed to be 1:1 so that using either feels the same. In fact the API layer is a flatten version of the OO layer. Granted in the API layer, the names can get a little long. The fact that you can use both layers interchangeably makes having similar names important, imo. For example, you can use the api for all the low-level calls and just use the oop layer for actor, and ai in the same app.

2. Coolness. Thanks for sample. I will add it to the distro if it's ok with you.

3. Pyro_Entity_Render allows you to specify virtual x and y pos. With this a camera system should be able to be implemented easily.

4. Thanks for the feedback. I do take them all into consideration.
yes Jarrod you can use my code