You can always use resources to store files inside your EXE. Or take a look at Paul's project: http://www.pascalgamedevelopment.com...p?topic=4275.0
You can always use resources to store files inside your EXE. Or take a look at Paul's project: http://www.pascalgamedevelopment.com...p?topic=4275.0
GLScene fully supports a .PAK files which is plain files stream. I found a really good solution for game resource paks Single File Data Storage
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