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Thread: PGD Annual 2009 - Progress

  1. #111
    Legendary Member NecroDOME's Avatar
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    Re: PGD Annual 2009 - Progress

    As I promised: a movie! More detailed info can be found on my site: http://www.necrosoft.nl/?p=568

    http://www.youtube.com/v/XpBcvTb5tGM&hl=en&fs=1&
    NecroSOFT - End of line -

  2. #112
    PGD Community Manager AthenaOfDelphi's Avatar
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    2 Weeks To Go

    Just a gentle reminder (as if you need it)

    We're in the closing stages of the competition, with just two weeks to go before the final deadline.

    I've enjoyed looking at the screenies and vids that have been posted so far, so if you've not posted yet... lets see them.

    And with that... I'd just like to wish everyone who is competing, the best of luck.
    :: AthenaOfDelphi :: My Blog :: My Software ::

  3. #113
    Co-Founder / PGD Elder WILL's Avatar
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    Re: PGD Annual 2009 - Progress

    Good luck guys! What I've seen so far has been pretty nice so keep it up till the end and lets have a great finish to this year's competition.

    Also as a little heads up if you do make the top 3, your game will end up with a sizable space within the next Pascal Gamer Magazine as part of the 2009 PGD Annual feature section. So fame and fortune could be yours.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #114

    Re: PGD Annual 2009 - Progress

    Well I still have a lot to do, so I'm gonna give it my best! Which means... forget about playing games, youtube, girls, booze and sheer laziness.

    I'm also gonna finish the project in Linux, luckily I've used FPC with JEDI-SDL. And the multiple desktops just helps a lot for multi tasking.

    EDIT: Or maybe I can still make time for the chics... lol

  5. #115

    Re: PGD Annual 2009 - Progress

    Mind you that your entry needs to be able to run on specs entered by the judges. If we can't run it we can't judge it

    Good luck in these last few weeks!

  6. #116

    Re: PGD Annual 2009 - Progress

    Quote Originally Posted by Traveler
    Mind you that your entry needs to be able to run on specs entered by the judges. If we can't run it we can't judge it

    Good luck in these last few weeks!
    I'm just using linux for the development, since I have a comfortable development environment set up in it. When I'm done I'm gonna compile the game for windows. I'm not using any OS dependent routines, so I won't have any problems there.

  7. #117

    Re: PGD Annual 2009 - Progress

    I've some sad news. I'll not make it to the deadline.
    I haven't made any progress for more than three weeks (which kills a project, because its hard to get started again). It's all because I just started at university. I have to travel about 18 hours a week. I also have to read and prepare for the lectures etc..., so there is very little free time. I'm planning to finish this project, but there is no way I can finish it before the deadline.

    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  8. #118

    Re: PGD Annual 2009 - Progress

    Quote Originally Posted by chronozphere
    I've some sad news. I'll not make it to the deadline.
    I haven't made any progress for more than three weeks (which kills a project, because its hard to get started again). It's all because I just started at university. I have to travel about 18 hours a week. I also have to read and prepare for the lectures etc..., so there is very little free time. I'm planning to finish this project, but there is no way I can finish it before the deadline.
    You are not alone, my friend
    No free time, no progress, nothing... I'm in the middle of the preparations for my wedding and I have started working to renovate my future house, so my spare time is lowered to zero.
    I hope I'll get something playable for the deadline, but really I'm afraid I can't.
    Get your fpc4gba copy now!
    Get your fpc4nds copy now!

  9. #119

    Re: PGD Annual 2009 - Progress

    @chronozphere: bummer dude I do hope university goes well for you though, and I wish you luck with completing your game at a later time.

    @Legolas: bummer to you as well, but mega congratulations on your upcoming wedding chief!

    I am too really struggling to get my game finished by the deadline too - it is looking very much like I won't make it either!

    My work and home life have dug deep into my free time and I have only done a bit of the particles stuff this last few days - nothing else in around a month!

    I have been severely sleep-deprived the last few weeks as well due to my lovely children waking us up through the night

    Good luck to all and happy coding - I hope SOME of us make it to the compo deadline

    cheers,
    Paul

  10. #120

    Re: PGD Annual 2009 - Progress

    I hope most of us will make it to the deadline. Otherwise the PGD annual is just a matter of "survival" and the judges wouldn't have a job. If it appears that too many of us have too little time to work on our entries, I'd suggest to postpone the deadline a few weeks. Maybe?
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

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