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Thread: Fast Graphics library

  1. #1

    Fast Graphics library

    Im searching for some graphics library for very slow computers. Exsample, I have HP 995Mhz and want make 3d games. Have ideas?
    WwW.ArChIjS.Do.aM

  2. #2

    Re: Fast Graphics library

    What kind of graphics card are you using?

  3. #3
    Legendary Member NecroDOME's Avatar
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    Re: Fast Graphics library

    Try DirectX or OpenGL, they used it in the time when of 300MHz computers and back. (if that's what your looking for)
    NecroSOFT - End of line -

  4. #4
    PGD Community Manager AthenaOfDelphi's Avatar
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    Re: Fast Graphics library

    Quote Originally Posted by NecroDOME
    Try DirectX or OpenGL, they used it in the time when of 300MHz computers and back. (if that's what your looking for)
    I was going to say something similar... it's not so much what you use, it's what you do with it that governs performance...

    As NecroDOME says, OpenGL and DirectX should be fine, providing you don't put them under too much strain. HalfLife 2 running DirectX 8 (I think) on my old Athlon 800 with a GeForce FX5200 graphics card... it ran all right providing I didn't turn the resolution and detail up too much.
    :: AthenaOfDelphi :: My Blog :: My Software ::

  5. #5
    Legendary Member NecroDOME's Avatar
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    Re: Fast Graphics library

    For example Deus Ex (first game): http://en.wikipedia.org/wiki/Deus_Ex
    This game requires a 300MHz processor, can render fairly large maps and uses the Unreal Engine for that that is powered by DirectX.

    So the limit is not the graphics lib, but how you use it (as AthenaOfDelphi said). It's more a point of how can I optimize my rendering so I can render only the things I need to see in a fast way.

    It you want to render large out-door area's it's possible on a low-end machine, but you have to optimize a lot!
    NecroSOFT - End of line -

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