Quote Originally Posted by FusionWolf
Paul, is the game play smooth (fluid motion) or is there somesort it twitching?

edit: Hmmm... maybe the TimeGetDevCaps() returns so 'big' time resolution for some reason that no faster timing isn't possible.

My second doubt is that compatible bitmap is not so comptible because of those two display adapters. So, GDI converts it's format on every blit and that's why the framerate drops.... perhaps.

Very strange indeed...
The ship moves nice and smoothly so there is no problem with that part...

Don't know why I'm getting only 54-55 FPS on my work machine.

I just tried it on my home machine (single monitor setup):

WinXP SP2
AMD Athlon(tm) 64 Processor 3000+
1.81 GHz
1.00 GB RAM

NVidia GeForce 6600 (256MB RAM)

It runs around 1000FPS!
it was a bit jerky though with regards to the updating of the ship...but I suspect that is because other programs have been running slower/jerkily on my home machine lately.

I think I need to reboot, or even clean up windows with a re-install

cheers,
Paul