The PyroGine really is impressive with all that work you've put into it Jarrod. I'm curious however, would it be possible at all to do cross-platform development with it in the future? I know it uses Direct3D, but what about OpenGL or OpenAL in the future?
Thanks. It is certainly a possibility. It will be a lot of work, but once I get things stable on the Windows side and I can begin to think about cross-platform design. I will have to rework a lot of stuff because the core of PG has been in development since the early 2000s (whoa, that seems so long ago already) from a Windows/DirectX perspective. I'm committed to cross platform support. A future version of Delphi (NDA and all that stuff prevents me from talking about the specifics) may help make this a magnitude easier.