Welcome.
Oh, about the run-time errors.... if they can be captured there should be a .log file generated. For example if you try and load a texture and it is not successful, the reasons will (should) be posted in the .log file.
Welcome.
Oh, about the run-time errors.... if they can be captured there should be a .log file generated. For example if you try and load a texture and it is not successful, the reasons will (should) be posted in the .log file.
Jarrod Davis
Technical Director @ Piradyne Games
Bookmarks