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Thread: My roguelike project: "LambdaRogue: The Book of Stars"

  1. #1

    My roguelike project: "LambdaRogue: The Book of Stars"

    Started in 2006 as a C++ experiment, but quickly moved to FreePascal, this is a roguelike game I'm working on, constantly since 2006.

    Some months ago, I've put up a visual history of that game, showing the progress I made:

    http://lambdarogue.net/screenshots.html#history

    I've programmed before, but this is the only game that really has players other than myself

    I've learnt a lot with this game -- about FreePascal (although the current 1.x branch of the game still uses procedural instead object oriented style), about cross-platform development, both with SDL and in console/terminal windows, about usability, about bug fixing, about balancing etc.

    Currently I'm working on patch 1.5.4, to be released tomorrow, and the next big update will be in September, 1.6, during the 1st annual roguelike release party (where other roguelike developers will release their stuff, too -- at least that's the plan )

    Any feedback will be appreciated, negative and, of course, positive, too

  2. #2

    Re: My roguelike project: "LambdaRogue: The Book of Stars"

    It looks nice on the screen shots but I must admit that I'm not a big fan of this kind of games.

    But I'll try it out later tonight.

    Oh and Welcome to the site
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  3. #3

    Re: My roguelike project: "LambdaRogue: The Book of Stars"

    Oh boy, oh boy, OH BOY!!! Can't wait to play this one for a bit. Been looking for a new Rogue to wack around. Will post more once I get a chance to play, hopefully this weekend.

  4. #4

    Re: My roguelike project: "LambdaRogue: The Book of Stars"

    Well, then I suggest to wait for the 1.5.4 patch, which I will release probably in about 24 hours. It greatly improves the inventory (which seems to be a problem for some players at the moment, as stated here: http://lambdarogue.net/dl-showentry.php?n=182 )

    Besides, LOTS of roguelikes are developed by lots of creative people (only a few in Pascal, but many perhaps better than mine ).

    Check out Roguebasin and have a look at the release announcements: http://roguebasin.roguelikedevelopme...itle=Main_Page


  5. #5
    With a delay of several months, I finally updated LambdaRogue, both for Windows and Linux. See http://lambdarogue.net/dl-showentry.php?n=190 for details.

    I am still struggling with an OS X release. I simply don't get SDL apps linked successfully ...

  6. #6
    Nice to see an another roguelike game, and made with our favorite language

    and this one is very advanced, good work !
    Last edited by farcodev; 04-01-2011 at 02:30 AM.
    Current (and lifetime) project: FAR Colony
    https://www.farcolony.com/

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