(edited slightly and pasted below)
[Lazarus] Should I Convert TStringAlignGrid 2.1 or use TStringGrid ??? http://www.hoerstemeier.com/
Peter E Williams foss.game.pascal.developer at iinet.net.au
Thu Jun 10 23:15:17 CEST 2010
http://www.hoerstemeier.com/ (based on Delphi 6)
Should I convert the .pas and .dfm files into lazarus .pas and .lfm files ??? Or should I use the standard lazarus TStringGrid component ???
I used Andy Hoerstemeier's TStringAlignGrid components for my Delphi 5 Enterprise games (freeware open source)... In particular I loved the TAlgrid. These days I use Linux Ubuntu 10.04 LTS and Lazarus for cross platform open source game development... & I am porting my Delphi code to Lazarus.
I need to port some Delphi code to Lazarus... which turns out to be very easy once I have Lazarus installed. I simply use the Tools / Convert DFM to LFM ... menu option. Yes, I am also aware of the Tools / Convert Delphi to Lazarus menu option. :-)
I use Andy's TStringAlignGrid v2.1 (TAlgrid) in about 4+ of my games instead of the standard TStringGrid. ( I have a link to Andy's component on my website's Delphi Source Code page ... have done for 11 years or more!!! ) http://www.hoerstemeier.com/
The features I use are:
* changing cell fonts and by row and column
* changing cell and grid cell colours individually and by row and column.
* cell, column & row alignment
* probably some other stuff which does not come to mind.
Andy's units are too complicated for my needs but I remember them as being very powerful and excellently written :-))) I have not looked at you code in years.
Thank you for reading this... and I look forward to hearing from you.
Proudly developing Quality Cross Platform Open Source Games
Since 1970 with a Commodore PET 4016 with 16 KRAM
http://pews-freeware-games.org (<<=== brand new and I hope to have it up in a few weeks)