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  1. #1

    Multithreaded resource loading

    Some time ago I was interested in multithreaded resource loading in OpenGL and started working on it. After implementation it for GNU/Linux and MacOS X long time I couldn't understand what I must do for Windows. Now I implemented this and want to do some tests on different PC's.

    Can you please test this demo(1.5Mb) and write what CPU and GPU in your PC? Here the MacOS X version.



    Demo is based on one open source library and changes will be available after successfully tests
    Last edited by Andru; 05-10-2010 at 10:13 PM.

  2. #2
    PGD Community Manager AthenaOfDelphi's Avatar
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    Hi Andru,

    I've tested the demo, and all appears to work correctly with one notable exception... the 'Play Sound'/'Mute Sounds' graphic is corrupted.
    :: AthenaOfDelphi :: My Blog :: My Software ::

  3. #3
    the 'Play Sound'/'Mute Sounds' graphic is corrupted.
    Can you make a screenshot? And what videocard is used?

  4. #4
    PGD Community Manager AthenaOfDelphi's Avatar
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    Yes, you did ask for that info... sorry hon... Here's my machine specs:- http://www.pgdannual.com/index.php?m...KLCZSRESEOMPPE

    Now... a screenshot... I'd love to oblige, but when I fired it up to grab the screenie, it works, the images are great. The picture displayed when sound is off was very garbled, the picture for when sound on was just like a grey block that was all out of shape.
    :: AthenaOfDelphi :: My Blog :: My Software ::

  5. #5
    Quote Originally Posted by AthenaOfDelphi
    Now... a screenshot... I'd love to oblige, but when I fired it up to grab the screenie, it works, the images are great.
    Hmm... demo starts and waiting 1 sec. before starting load resources. Every texture that doesn't loaded - drawing like a white shape. Maybe demo lost a focus or something else happened?

    Quote Originally Posted by AthenaOfDelphi
    Here's my machine specs:
    - Drivers Version: Forceware 6.14.11.7813 (9-17-2008 )
    Pretty old drivers, but problem not in it I think.

  6. #6
    PGD Community Manager AthenaOfDelphi's Avatar
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    Quote Originally Posted by Andru View Post
    Hmm... demo starts and waiting 1 sec. before starting load resources. Every texture that doesn't loaded - drawing like a white shape. Maybe demo lost a focus or something else happened?

    Pretty old drivers, but problem not in it I think.
    I've stopped and started it, switched focus and basically tried to break it during the load but I can't. I think it must have been something really quirky, but I just can't repeat it.

    As for my old drivers... I've been burned by keeping my drivers up to date in the past so generally I find a set that works with all the stuff I use and then leave them well alone
    :: AthenaOfDelphi :: My Blog :: My Software ::

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