Hi,
I've been using a DxDraw surface and ImageList.Draw and/or StretchDraw to draw bitmaps onto it quite happily. However, I need to rotate a bitmap from my ImageList when I draw it on the surface. I tried to use ImageList.DrawRotate but nothing seems to appear on the desktop. Can anyone help?
Thanks
Tim


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. However there are tuts to make rotation of your sprites ... And if it doesn't work, you still have the possibility to make a rotation by hand and stock it in your dxImagelist !
:-(
