Thanks mate>>One last question what was the ttf editor you used?
Type Light 3.2
Thanks mate>>One last question what was the ttf editor you used?
Type Light 3.2
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
For some reason the video wasn't showing in the post. Only the link.
Here is my attempt...
Edit: Ok it worked, but I'll leave this one here so it's more visible!
BTW have you ever heard of Steam's Greelight project? I think you would do well on Steam as an indie Mr. Darthman! http://steamcommunity.com/greenlight/
Already have Steam Greenlight Submission Fee paid
I have 3 projects for it:
- Battery Eater 3
- Void Story
- Blast-off
cheers
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
No I didn't yet.
But Void Story will be published and then developen "on the fly" cause it will be free.
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Quad engine goes 0.5.0
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Hey guys, is there anybody who use C# for gamedev? Can anybody test and give me some advices about my C# header for quad engine?
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
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