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  1. #1

    Lightbulb quad-engine

    Hi there!
    I want to present my latest work - quad engine.



    Quad engine is game engine for 2D games. Mostly graphical engine at this point.

    Version: 0.3.0
    Compilers: Delphi 2005+ (2009+ ready), C++ and Freepascal coming soon.
    API: Direct3D9

    Web: http://quad-engine.com

    Key features:
    - DirectX9 based
    - Precise texel-to-pixel render
    - Sprite engine with rotating, scaling, coloring, etc.
    - Rendering into texture
    - Animated sprites
    - Support for non-power-of-two textures.
    - Custom fonts from textures with aligning, scaling, coloring, kerning, etc.
    - Particle system
    - Classes for simple pixel and vertex shaders use
    - Postprocessing
    - Support of BMP, JPG, TGA and PNG image formats
    - 30+ predefined shaders
    - Delphi 2009+ compatible


    Some examples (teasers, screenshots, SKD toolkit features) at website. Let's discuss?
    Last edited by Darthman; 05-03-2012 at 07:32 AM.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  2. #2
    sounds good , but how could i download the quad engine ?

  3. #3
    It will be available as soon as possible. At present time we at final stage of releasing 2 demo games. This games should show how easy develop games with quad. You can see teasers of this games at index page of website. I think first public version will be released in this year. Probably this month.

    For now I interested in cool ideas about additional features for quad. So as fast as I finish all my todo, I'll start to improve it with additional features, that you might want to see in it.
    Last edited by Darthman; 02-11-2010 at 12:57 PM.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  4. #4
    Looks good. Do you plan on supporting Delphi 7 too?

  5. #5
    I doubt in it. Delphi 7 doesnt support a lot of new Delphi language features. But I don't exclude it.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  6. #6
    We are glad to present you first game ever on quad engine.

    Quad Galaxy:
    http://quad-engine.com/games_quadgalaxy.html

    requires DirectX9 installed and GPU with 2.0 shaders (GeForce FX and higher)

    Screenshots (Clickable):
    Last edited by Darthman; 03-11-2010 at 01:36 PM.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

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