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  1. #1
    Quote Originally Posted by Cybermonkey View Post
    Awesome! Your text-edit component is absolutely nice. Any chance for an open source version of that component? Maybe for Lazarus, too?
    Why do you need it? It now support only HLSL syntax highlight and hints. For other languages it needs at least another analizator class.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  2. #2
    Well, I thought it could be the starting point of a syntax highlight editor (component). On the other hand it would be nice if the component could read XML syntax files ... so one doesn't need to "hard code" the syntax highlight.
    Best regards,
    Cybermonkey

  3. #3
    For the universe sadness there is no real way to do a cool syntax hightlight with autocomplete and other tasty things without hardcode. Or maybe you can do it, but development of such kind of component will took extremely long time.
    Or maybe I'm wrong with it
    I give no guarantees but in the future there is a chance to go opensource. But certainly not now.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  4. #4
    Quote Originally Posted by Darthman View Post
    I give no guarantees but in the future there is a chance to go opensource. But certainly not now.
    Ok, good to know. Meanwhile I'll stick with TSynEdit ...
    Best regards,
    Cybermonkey

  5. #5
    0.4.0 is on the way. With C++ support, IQuadWindow interface, new cool TextOut methods and many more.
    QuadShade now support CodeAssist with braces autocomplete, autospaces after some chars and more. Stay tuned.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    So does that mean we are going to be seeing the Quad-Engine used in the next PGD Challenge?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7
    If there will be interesting theme, then i'm in
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

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