Absolutely unbelievable - better than a ton of blender and DX11 jobs Oo
The first one does actually look like a real photo... Took me a few seconds to register it was rendered.
Absolutely unbelievable - better than a ton of blender and DX11 jobs Oo
The first one does actually look like a real photo... Took me a few seconds to register it was rendered.
I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.
Thanks guys!
On the first screenshot there is no Fog and DepthOfField - I did it by accident and indeed looks better.
the lightmap is really good , did you generate it your self or using other program ?
I don't use lightmaps, it's real-time soft shadow mapping + Vertex Ambient Occlusion (generated in an Engine) + real-time Screen Space Ambient Occlusion. All these elements are mixed together and may create the impression of a good lightmap
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