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  1. #5
    Quote Originally Posted by WILL
    it's multi-thread supportive too
    This version doesn't support this feature. There are a lot of work, that must be done(some functions must be modified(not only loading resources), and also there is something that I don't like in architecture ), so I decided not to include multi-threaded resource loading in this version.

    Quote Originally Posted by dazappa
    I am curious what "basic set of collision-functions" you have (based on a translated page)
    Some set of functions that check if points, rectangles, circles and lines are collide. Oriented bounding-box maybe will be added later. I just have not thought about it, because didn't encountered with this.
    Last edited by Andru; 11-11-2010 at 12:37 PM.

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