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Thread: OpenGL ES for delphi/pascal

  1. #1

    OpenGL ES for delphi/pascal

    Delphi/Pascal units for writing OpenGL ES applications.

    Supports dynamic and static linking.
    Supports delphi and free pascal.
    Supports windows and linux.
    Supports OpenGL ES 1.0 api (Other versions are in the pipeline)

    You can download it here: http://www.noeska.net/downloads/opengles10a.zip
    And an 'hello world' opengles triangle example: http://www.noeska.net/downloads/open...a-triangle.zip (Beware the source is chaotic to say the least)
    OpenGL ES 1.1 Manual: http://www.khronos.org/opengles/sdk/1.1/docs/man/
    http://3das.noeska.com - create adventure games without programming

  2. #2

    Re: OpenGL ES for delphi/pascal

    AWESOME SAUCE!
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3

    Re: OpenGL ES for delphi/pascal

    Great stuff! Been lookin into gles to port our engine to the iphone at work and now i can experiment in my favorite environment. Thanx!

  4. #4
    Co-Founder / PGD Elder WILL's Avatar
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    Hey Noeska you should really make a page on your website about your OpenGL ES headers and demos.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #5
    PGD Staff / News Reporter phibermon's Avatar
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    Hi Guys, sorry for my absence! Work has really stepped up at the moment. noeska! awesome! thanks for doing that
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

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